replace texelFetchBuffer example with texelFetch

I suspect this is why several people started using this deprecated function.
docs.derivative.ca/GLSL_MAT#Par … ays_1_Page

Expand Array Type choparraytype0 [+] to see it

See last line of the code block
texelFetchBuffer_docs.jpg

This is fixed, thanks for the note!

Awesome, thank you.

Also jmt4zj / pointshader / Jonathan Thompson was just looking for this documentation, but it’s a bit hidden here as you know… maybe it could also be added or moved to the Write a GLSL Material document as that seems to be the “one-sheet” for in depth reference and code examples like this?
I recall having some difficulty finding it myself also. Up to you all how you see it best organised, just sharing our experience FYI. Cheers.