Sometimes when building nested comp UIs you can sometimes unexpected results when trying to click on an intended target and it can be hard to debug what the hell is blocking you from hitting the intended target panel. I would love some form of feedback to list the hierarchy of things under your mouse when you interact.
1 Like
Yes! Perhaps like a Render Pick but for panels? Some form of tree view or DOM of the panel hierarchy with toggles for the modifiers.
Hi @amazingrobot and @cem_futuretense,
check out the UI Class’ .rolloverPanel
member:
returns the latest panel to get a rollover event. Takes into account click through, depth order, and other panel settings.
There are also further variables available but I think the .rolloverPanel
covers most of what you want.
cheers
Markus
Fantastic! Thank you so much for this info! A hidden gem!