Right now, it sometimes takes one click, and sometimes takes two clicks, for a buttonMomentary
to register a click inside a Window comp which was not in focus when I clicked.
I cannot discern whether this is a problem with the palette buttonMomentary
or TouchDesigner itself, but I’m assuming it’s the latter. This is interfering with live performance because I cannot rely on a click to work the first time. Most other softwares on Win 10 register clicks if they are visible, even if they are not in focus, and I believe this should also be the standard with Touch - if a button is visible on screen, and changing color on hover, it should also be ready to click with a single click.
My current workaround for this inconsistent behavior is that I always click on a blank part of the window comp first before attempting to click on a button, because the first click always works when the window comp window is in focus.
To reproduce:
- Take turns clicking the a
buttonMomentary
and another program. - Sometimes the first click will work, and sometimes it will just focus the window but the button won’t register the click
Specs:
- The window in question is a window comp opened using:
par.winopen.pulse()
- Windows 10, latest nvidia drivers, no window management apps
- 30 FPS .toe
- Buttons are the standard Palette buttons, aka
buttonMomentary
Happy to add any additional info.