RESOLVED: C++ SOP don't want to load dll that are on a server

Hi
I’m currently running into an issue with the C++ SOP when working in a multi-machine environment.

The Setup:

  • OS: Windows 10
  • TouchDesigner Build: 2025.32280
  • Storage: Projects are stored on a Linux server via a Samba (SMB) share.

The Issue: When I open a project directly from the network share, the C++ SOP fails to load the associated .dll files. The operator simply displays a generic “Error loading DLL” message.

However, if I move the exact same project folder to a local disk, everything initializes and loads perfectly.

Observations:

  1. Even if this is expected behavior due to Windows security policies regarding executing binaries over a network (UNC paths), it creates a significant bottleneck for multi-machine sync project.

  2. The current error message (“Error loading DLL”) is quite opaque. It would be very helpful if the info pop-up could specify if the failure is due to a pathing issue, a missing dependency, or a Windows security/permission block

Cheers,
Colas

My bad the problem was coming from the permission on the server