So in my project I am using openCV to generate points within primitives each frame which I put through a DatToSop in order to generate geometry. Everything works wonderfully and as intended until I add in a ‘stoner’ container from the palette. At seemingly random frames it will drop random primitives telling me that the ‘vertex number is out of range’ OR ‘the primitive number must be between 0 and [however many I am producing]’. As far as I can tell there’s no rhyme or reason as to when it decides to do this but on average it’s about every three frames. Again this is only happening if the ‘stoner’ node is connected anywhere in the project.
Any ideas? When looking at the analyzer it seems to split up my project by putting some stoner operators in the beginning of the processing stack.
I’m also using the Pillow python library in order to bring video input into the openCV findContours() function. This outputs coordinates reliably with the ‘stoner’ node.