Hi there,
I have an event chop inside a base, when the network float is open, everything is functioning well. Calls the OnCreate(), and OnDestory() in the callback
When I have a base wrapper around the Event Chop it is not functioning (cooking) so all the timers for events are on the pause (Sustain Hold is False, and adsr params are default).
In the my project I am using chopExecute in another part of the project to create an event, and I am expecting the event to call the OnDestory after adsr, but it doesn’t unless I go inside the network that event is part of, to start cooking. This might not be a bug, but feels strange to not cook, I am wondering if there’s a way to force it to cook, in that case.
I created a sample for what I am experiencing, using a button as trigger outside of the Base comp
eventCHOPInBasetoe.toe (5.6 KB)
TD Build 2023.121120
system, Mac M4