RESOLVED:Group sop bouding object not accurate

Some points outside the object are also selected when I use the group sop’s bounding object.
How to avoid this kind of situation please?
Thanks

Can you send us a toe file showing the problem? support@derivative.ca
You can lock the SOPs leading up to the Group SOP and delete everything else to simplify things.

Thank you.

sop.toe (20.6 KB)
check this file please.
Thanks

Thanks for the example. We’ve logged it for a closer look.

Okay it looks like the bounding input contained non-planar quads.
To fix this append a Convert SOP (which will convert it to polys), then append a Divide SOP to set the maximum number of sides to 3.
Result will be proper flat polys the engine can use.
I’ve updated the docs to suggest this.

Cheers.

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