It works when I use the Orbbec viewer from the SDK. Color, depth, point cloud.
Initially, the Kinect Azure Chop didn’t connect. But I read the stuff about updating the dlls.
I updated the following:
k4a_orbbec.dll
k4arecord_orbbec.dll
OrbbecSDK.dll
Once I did that, my project seemed to mostly work. I got the color image, depth, and point cloud.
But, no player index.
I looked to see if I needed to update the Body Tracking Model, but didn’t find any new files for that.
In the meantime, things seem to break. Now only the color image works. Everything else gives the “Unable to start device error”.
The Orbbec viewer still works fine. I restarted the PC and restarted a couple times. I reextracted the dlls, and recopied them to the Touch Designer bin, but no better. Still just color image.
You shouldn’t copy any extra DLLs into the TouchDesigner folder, that can lead to instabilities and shouldn’t be required to use the Kinect Azure TOPs with the Femto Bolt. I would recommend uninstalling the copy you have and reinstalling it back to the default configuration.
When you installed TouchDesigner did you use the Web or Full Installer? If you choose the smaller web installer, make sure you select the Kinect Azure / Orbbec option in the component list to include the necessary DLLs and models.
You mentioned the Orbbec viewer works, have you tried the Orbbec TOP inside TouchDesigner? That TOP doesn’t support body tracking, but should indicate whether the TouchDesigner can connect to your camera at least.
I noticed that my touch designer wasn’t the latest version. I only installed it a couple weeks ago. I installed the latest using the web install and selected the Kinect azure orbbec install. Works fine now.