RESOLVED: Sphere polar texture not correct

Hello,
This question has been there for quite a while.
When using apply equirectangular texture to sphere, there will have some kind of texture offset in both polar point. Wonder if this is a bug or wrong setup?


issue1.tox (1.3 KB)

If you are talking about the slight discoloration at the poles, you are seeing the texture wrapping around… the texture at the top is blending into the texture at the bottom. You will have to click the >> on the Color Map which pops open more parameters, and set Extend V to Hold (default is Repeat). ( Very subtle catch. No easy solution because it doesn’t know what you are mapping to. )

Thank you for your help Greg, problem solved!