Hi Derivative team,
I just downloaded the newest update and found my project which uses lots of custom built GLSL MATs for particles and lines runs much slower. I uninstalled and reinstalled both 2018.23760 and 2018.24330 and can see the slowdown every time I open the project with 2018.24330.
I also tried multiple different parameters in my patch, to recreate the same cooks as best I could.
2018.23760 = GLSL MAT showed ~0.100ms CPU, Project showed ~11.00ms CPU
2018.24330 = GLSL MAT showed ~1.000ms CPU , Project showed ~54.00ms CPU
The GPU cooktimes are about the same. It seems CPU cooktime is what really skyrockets in the new update.
SPECS:
i7 7700HQ
16GB RAM
1070 (laptop)
Windows 10, 1803
ASUS ROG GL503VS
Thanks!