RFE: Integration of FidelityFX Super Resolution v2.0+ as a TOP

It’s not uncommon for compute demands in big projects to hit the limit of the supplied or available hardware. One very effective workaround is to lower the resolution of image processing pipelines to free up resources at the expense of visual fidelity, in said cases one would wish for more sophisticated upsampling methods to be available before output to reduce visual impact as much as possible.

The code is licensed permissively and available at:
github dot com/GPUOpen-Effects/FidelityFX-FSR2