Rift / Quest floor level

Using an occulus quest via occulus link and the simple occulus example from palette. Latest official, win 10, rtx 6000

It seems like the occulus rift CHOP does not take the calibrated floor level into account. Therefore whenever I put on the headset my eyes are positioned at ground level.

Can you reproduce it @derivative ?

We’ll try to look at it this week, thanks for the report.

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