Hey all!
I’m an artist from the Netherlands mostly working with (interactive) installations that revolve somehow around the concept of time. I’m researching a new project where I take the dimension of time in film and let users walk through it in VR. I want to that by separating all the frames of a life video input and place them behind each other on the Z-axis in 3D-space, allowing the user to go back or forth in time by walking through the planes.
I realize that a constant update of frames may be a bit excessive and computational heavy so I want to work with short recordings with an interval of say 10 seconds.
I’m guessing I’ll have to store all the frames in an array or a list and from there somehow reference them to a fixed number of planes or textures. Banging them every X time to update.
But I’m having kinda blank-canvas syndrome where I can’t find a good resource to start build on. Therefor I am invoking the knowledge of the community, does someone have some good tips or pointers to where I can start?
Any help will be much appreciated.
Thanks in advance and kind regards,
Davey