Sequencing events for continuously evolving animations

Hello talented artists. I have been through a few of the courses oh the HQ already and i was able to make some cool looking animation. But i want to start working on a longer animation for a music video. I want to have different elements come in and out, evolve over time, complex camera movements and so on. Still i’m not so clear about the workflows involved in sequencing those continuously evolving animations. I share a great example of what i mean.

Do you know some resource course or workshop that focuses on timing multiple transformations in this way? Even if it’s paid.
thanks

Hi @maumanto16,

personally, I keyframe those things using the Animation Editor in “Locked to Timeline” mode if running this along a track.
Ideally I set it up in a way that all parameters are performable - meaning that I could switch out the keyframe animation for live controls.

cheers
Markus