Here you see in the beginning of the timeline, the timer’s cook time increasing in the first 10 seconds (10 cycles of a single 1 second segment) to almost 4ms gradually, then I jumped on my timeline to 3600 frames and cook time immediately increased to 15ms!!! By the end of the 6000 frames cook time is up to 25ms!
So the issue is that you’ve set ‘onDone’ behavior to restart.
Unfortunately this is incompatible when tied to the timeline, as every frame it then restarts the timer and advances to current frame causing it to be done again, resulting in the building cook time.
If you set ‘On Done’ to ‘Do Nothing’ it will automatically restart as the timeline wraps around.
We’ll change this in a future build to disable the ‘On Done’ menu in this case entirely.