If you look at the file, there is only one cube, and one sphere. I deactivated the render for the light and the camera, and the only shadow caster is the sphere (geo2). So why is there a cube shadow when the light goes behind the sphere? To be sure, I also tried replace the cube by a sphere, and the shadow cube is still there… I also of course looked in my two geos to see if there is a remaining box somewhere.
shadow-cube.toe (5.53 KB)
So for now still no clue about where this shadow comes from…
Any idea? Thanks in advance!
Thank a lot, the scene is much more complex, but I reduced it to the max trying to understand where does this come from… I also tried to start again from scratch, but the shadow cube is still there… thank for your help!
Hi there,
Malcolm did you get an occasion to have a look?
I tried with the new version a few days ago,
and now I just installed the latest release (Windows Build 2019.18360),
but still no luck, the shadow cubes are still there…
Any idea on your side?