Shadows do not render when rendering a relative directory

TD 099 5940

I have a base comp called render which contains my lights, camera and render.
In the root of my project, I have a geoCOMP containing replicated geocomps that are included in the rendercomps geo parameter using absolute paths.

The render works fine however shadows do not work. Placing the render/cam/light into the geoCOMPs path does however work. Wondering if it needs to be nested in order to run something like a transformTo command?

Minor update, placing the light directly in the path of the geoCOMP works also. Unfortunately I would like the shadow to work in a group of geoCOMPs.

Just a guess, have you tried changing the shadow casters parameter on the shadows page of the light? Maybe it could be “/" instead of "”.

omg that totally makes sense