TD 099 5940
I have a base comp called render which contains my lights, camera and render.
In the root of my project, I have a geoCOMP containing replicated geocomps that are included in the rendercomps geo parameter using absolute paths.
The render works fine however shadows do not work. Placing the render/cam/light into the geoCOMPs path does however work. Wondering if it needs to be nested in order to run something like a transformTo command?