starting at Version 2023.11290 and following. Windows 10 - 22H2 - 19045.3803
I found a weird bug when im using a scene ive built like this.
(this is the OKAY working state)
(OKAY state)
And now the bug Pic.
how the scene looks like in the Geo Viewer:
So basicly, when the Light Comp works and is set on either Soft or Hard shadows. it starts to Bug.
Also in other scenes ive built with complete different nodes.
It looks like a fountain with particles going up into the sky.
The only way to stop this, is to delete and [ctrl]+Z eacht PBR for the ground.
Yet sometimes it starts to bug out again.
Is there something im doing wrong or is it TD itself?
added the TOX.
bugged.tox (7.4 KB)
Hope this helps to find the Bug faster.