Hello,
today i was experimenting a simple blending points position from two shapes to check how these two ops works, and i would share here a little example. In particular I was a bit lost initially on the fact that mathmix automatically creates the attributes based on the input number operator while mathcombine does not.
Also i would understand if there is a bug about the plugging and unplugging operator connections.
In this case i have plugged a third POP operator into mathmix. Without doing any operations and after i have unplugged it, the mathmix show me constantly a warning message that was unable to find a valid POP for Input Block 2.
Blending Attributes.toe (6.5 KB)