Simple video Mixer - Resolution issue

Hello everybody!

I am preparing a visual mixer in which i can “pull” in a visualizer using a midi controller.
Very simply i have 8 Bases with visuals and i add the output with an Composite TOP and bring them in with sliders.

Here’s the problem.
I made a script so that when my slider is on 0 the base visual stops cooking (by turnin off the allowCooking button on the BASE). This way i hope i can increase my performance and let only 1 or 2 visuals using my resources.

Now, when i have only one visualizer activated my Composite TOP reverts back its resolution to 256x256.
Weirdly if i activate the second one the resolution come back to normal 16:9 HD.

I can’t seem to make it keep the same resolution. Maybe i need to change strategy for optimization.



Any suggestions? This is driving me crazy
Thanks a lot!

The solution:
Add a first entry in the composite Top (index 0) with a constant (rgba = (0,0,0,0)) Top at the right definition. (the constant color is at your choice!)
Settings for the comp Top:
– Transform/Fixed Layer Par to “Input 1”
– Transform/Pre-Fit Overlay Par to “Native Resolution”