I have a question about Nvidia Flow, in particular about the “size” of the flames.
I have an emitter TOP generating a flow of flames.
Suppose I double the size of the emitter TOP and move the camera twice as far. The resulting flow will show the same shape as source of the flames, but smaller flames (they are actually the same size, just further away, and the emitter is scaled up).
Is there a way of obtaining the same “smaller flames” effect without resizing the emitter TOP and moving the camera? Can we set this somewhere simply in the flow or emitter parameters?
If this is not the right channel of the forum for this question, please feel free to move.