SOLVED: Breaking changes with GLSL - kamin industries

Hi all,

I came across this patch on github. It worked great on 2021 version of TD099 but seems to break in the latest 2022 version.

There are some errors in one of the GLSL shaders. Unfortunately I know almost nothing about GLSL and unable to trouble shoot.

Would anyone be willing to take a look?

If you are the original author - this is an amazing patch :slight_smile: would love to see it working again on the latest TD.

thanks to the author for the quick fix - https://github.com/kamindustries/td-scope/tree/texelfetch-fix