I’m currently encountering instabilities in a particular project file, wherein it often crashes with no dump file when exiting perform mode with esc or navigating around the network. While in perform mode the project is quite stable.
The odd situation occurs when WinDbg is attached to the TouchDesigner process, it no longer crashes. I have tested this scenario over multiple days and have not had a single crash when WinDbg is attached. I have gone so far as to open and close perform mode dozens of times in a row as fast as possible with no instabilities.
I’m running 2023.12000 with NVIDIA studio driver 566.36, on a laptop 4090 with 64gb RAM and an AMD 7945. While troubleshooting this issue I have uninstalled every piece of software that wasn’t absolutely neccesary to my current workflows and also checked over the startup folder. My laptop is an asus but its running ghelper, with armoury crate fully uninstalled.
I would post the .toe but its built around a bunch of patreon .toe/.tox’s including T3D and Flow3D. I also believe that my additions have induced this instability, as the original Flow3D toe was quite stable. Thanks for any advice & happy holidays!