SOLVED: Targa Export Support?

Is it possible to add support for exporting Targa image file from TOPs?

I am trying to integrate TouchDesigner into a game development pipeline and lack of Targa export is significantly limiting me from being able to build texture processing tools contained entirely within TouchDesigner.

That’s not on our list currently. Best option is probably to run a command-line converter using Python from within TD.

sorry to go slightly off-topic, but curious why targa was chosen as format for your game?

Ah that’s a great idea, I’ll do that. Thanks!

That’s a great question. I think in this case it’s a pipeline thing, where a lot of our artists are using applications which work with Targa files, so it best supports interoperability. I think once it gets into a game engine (in our case, Unreal Engine), it’s getting compressed on import anyways to something like BC1 or BC7.

At least TouchDesigner can read in targa! :slight_smile:

Yeah, that’s a big plus and has made this type of workflow a possibility!

Just as a follow up, I was able to use ffmpy and do exactly what I was hoping for. Thanks for the tip!

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