SOLVED: Touchengine-UE can't build

Hello,
I keep having issues with loading a project with touchengine…
I made sure I downloaded the version 1.4.0 and installed UE5.4.1 and still I get the error:

The following modules are missing or built with a different engine version:

TouchEngine
TouchEngineEditor
TouchEngineD3D11RHI
TouchEngineD3D12RHI
TouchEngineVulkanRHI

Would you like to rebuild them now?

When I click yes, I get the error that my project could not be compiled. Try rebuilding from source manually.

Any ideas?
Thanks!

Hi,

Have a look at the following: TouchEngine-UE/docs/FAQ.md at UE5.4-Release · TouchDesigner/TouchEngine-UE · GitHub

Come back to use with the log file if that doesn’t help,

Best,
Michel

Hi Michel,
Thanks so much for this! Indeed it helped me go a bit further, but I have been stuck in this Error Message now : ClangRTFM x64 must be installed in order to build this target.
I installed Clang tools, but it seems to not help. Do you have any idea?

By the way, would the touchengine work with 5.4.4 by any chance? I had to install 5.4.1 from source and it’s gigantic…
Thanks in advance!
Ioulia

Hi @yewleah

You don’t need to use the source to work with Unreal and the TouchEngine plugin.

As mentioned in the documentation: 5.4.x, meaning any 5.4 version should work.

I am not familiar with this. It could be because you are trying to compile the Engine source as well.

Usually, all the necessary build tools are available to be installed from Visual Studio Installer.

You can look through your log files or share them here for further analysis.

Best,
Michel

Thanks Michel! I guess building from source was complicating things. Finally, it worked!

1 Like

Same here, tryed varios fixies like using the MSVC v143 - VS 2022 C++ x64/86 Spectre-mitigated libs (v14.38-17.8) but still not working the plugin, here the .log:

Log file open, 01/30/25 19:42:26
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=49716)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: NiagaraWater_Table
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-35576357"
LogCsvProfiler: Display: Metadata set : engineversion="5.4.4-35576357+++UE5+Release-5.4"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.2894] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 7950X3D 16-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "C:/Users/Gabri/Desktop/WORKS Desktop/2024/REPLY/Immersive_Room/02_WORK/UE/NiagaraWater_Table/NiagaraWater_Table.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="1935e9be47e2885024759f9d20eb0fbe"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.290785
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-708376D3417B3D9E51AA7DBFA59F9051
         Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../../../../Users/Gabri/Desktop/WORKS Desktop/2024/REPLY/Immersive_Room/02_WORK/UE/NiagaraWater_Table/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAssetRegistry: Display: Asset registry cache read as 23.0 MiB from ../../../../../../Users/Gabri/Desktop/WORKS Desktop/2024/REPLY/Immersive_Room/02_WORK/UE/NiagaraWater_Table/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading VisionOS ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Project plugin TouchEngine
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Warning: Incompatible or missing module: TouchEngine
LogInit: Warning: Incompatible or missing module: TouchEngineEditor
LogInit: Warning: Incompatible or missing module: TouchEngineD3D11RHI
LogInit: Warning: Incompatible or missing module: TouchEngineD3D12RHI
LogInit: Warning: Incompatible or missing module: TouchEngineVulkanRHI
Running C:/Program Files/Epic Games/UE_5.4/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="C:/Users/Gabri/Desktop/WORKS Desktop/2024/REPLY/Immersive_Room/02_WORK/UE/NiagaraWater_Table/NiagaraWater_Table.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="C:/Users/Gabri/Desktop/WORKS Desktop/2024/REPLY/Immersive_Room/02_WORK/UE/NiagaraWater_Table/NiagaraWater_Table.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\Gabri\AppData\Local\UnrealBuildTool\Log.txt
C:\Program Files\Epic Games\UE_5.4\Engine\Plugins\DolbyAtmos\DolbyAtmos.uplugin: warning: Unknown platform XSX while parsing allow list for module descriptor DolbyAtmos
@progress push 5%
@progress pop
Building NiagaraWater_TableEditor...
Using Visual Studio 2022 14.42.34436 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Warning: Visual Studio 2022 compiler is not a preferred version
[Adaptive Build] Excluded from TouchEngineEditor unity file: TouchEngineEditorModule.cpp, TouchEngineComponentCustomization.cpp, TouchEngineDynVarDetsCust.cpp, TouchEngineIntVector4StructCust.cpp, ToxAssetCustomization.cpp, ToxAssetFactory.cpp, ToxAssetFactoryNew.cpp, TouchInputGetK2Node.cpp, TouchInputK2Node.cpp, TouchK2NodeBase.cpp, TouchOutputK2Node.cpp, TouchParameterGetK2Node.cpp, TouchParameterSetK2Node.cpp, SOpenableComboBox.cpp, SSuggestionComboBox.cpp
[Adaptive Build] Excluded from NiagaraWater_Table unity file: NiagaraWater_Table.cpp
Determining max actions to execute in parallel (16 physical cores, 32 logical cores)
  Executing up to 16 processes, one per physical core
Using Parallel executor to run 98 action(s)
------ Building 98 action(s) started ------
[1/98] Compile [x64] SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(7): fatal error C1083: Cannot open include file: 'initializer_list': No such file or directory
[2/98] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(7): fatal error C1083: Cannot open include file: 'initializer_list': No such file or directory
[3/98] Compile [x64] SharedPCH.UnrealEd.Project.ValApi.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(7): fatal error C1083: Cannot open include file: 'initializer_list': No such file or directory
Total time in Parallel executor: 0.23 seconds
Total execution time: 0.81 seconds
LogInit: Warning: Still incompatible or missing module: TouchEngine
LogInit: Warning: Still incompatible or missing module: TouchEngineEditor
LogInit: Warning: Still incompatible or missing module: TouchEngineD3D11RHI
LogInit: Warning: Still incompatible or missing module: TouchEngineD3D12RHI
LogInit: Warning: Still incompatible or missing module: TouchEngineVulkanRHI
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogXGEController: Cleaning working directory: C:/Users/Gabri/AppData/Local/Temp/UnrealXGEWorkingDir/
LogPakFile: Destroying PakPlatformFile
LogExit: Exiting.
Log file closed, 01/30/25 19:42:40

Any Idea for this?
Thanks!

Hi @zeropaul

With a quick glance, the issue doesn’t seem related to the initial post, and doesn’t seem related to TouchEngine.

You’ll have to share your project for us to attempt to reproduce or look for guidance on the Unreal Engine forums.

Here are the lines of interest:

1/98] Compile [x64] SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(7): fatal error C1083: Cannot open include file: ‘initializer_list’: No such file or directory
[2/98] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(7): fatal error C1083: Cannot open include file: ‘initializer_list’: No such file or directory
[3/98] Compile [x64] SharedPCH.UnrealEd.Project.ValApi.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(7): fatal error C1083: Cannot open include file: ‘initializer_list’: No such file or directory

Best,
Michel

Thanks to Highlighted where to look for the problem.
Solved, it was missing a C++ Class inside the project, so I deleted the plugin, opened the file again, then in Tools → New C++ Class → (First Option) None “An empty C++ class with a default constructor and destructor.” → Next → Create Class.
I putted the plugin again in the Plugins folder I created before and it compiled like sharm.
Thank you so much for the help!