Sound Rendering from bulletsolver collisions

Hi All -
I’m wondering if it is possible to render or extract or generate sounds from the collision of objects like with the bulletsolver operator. I can see the visual effects of a collision between actors, but cannot hear the collision. Can we accurately transform the physics of a collision into the sounds it would generate? Collision sounds???
Thanks for any thoughts!

The Bullet Solver COMP has an onCollision callback that you could use for this purpose.