Stoner broken in 14360

Seems like with some recent updates, UV coordinates are missing in a few locations, with some renderTOPs asking for textureSOPs.

Just rechecked it and I can’t see any issues. Are you referring to using a stoner that was already in a project from an older build and is now broken, or a new stoner from palette in 14360? In my case, I can’t break a new stoner.

Attaching a .toe file with your current broken stuff might help us debug. thx

stoner test.toe (1.8 MB)
What’s odd is that it seems fine in a fresh project, but in my not-so-complex network, even after i strip almost everything out of the session its still broken

Tried your file in 2021.14360 and everything works fine here. No warnings on Render TOPs.

Are you on Windows or macOS? GPU?

It must be machine specific… its working fine on my desktop with a 1080ti, but on the machine with a quadro p5000 i get the error about a material that is normal mapping without UVs. Weird… I ended up using Kantan mapper instead for that project and everything is groovy. gonna chock it up to intermittent gremlins and move on

Thanks for the feedback, we might have a P5000 somewhere to try ourselves. You might check driver versions as well just in case.