Every time I use the stoner tool I delete these ops first thing.
For some reason the locked TOP doesn’t seem to have anything to do with the real output, yet it saves that data with the TOE and it’s easy for the toe to be huge for no reason.
I had 3 4K stoners and the file was 150 mb. Remove these ops and the toe goes to 140KB
Stoner throws errors when moving points after deleting these, however doesn’t seem to impact the functionality of the stoner, it still outputs the correct UV and warp texture. It still persists the data after a save.
Can someone explain why those ops are even there? it looks only like it’s saving the demo image before you start using it.