Strange PBR/Substance Behavior in 2022.24200

Howdy! I’m running into a weird issue with Substance TOPs and PBR MATs in the latest release. The attached file works well in 2021.16410, but I’m seeing some weirdness in the latest build.

First off, it will render at a constant black unless I add the Attribute Create SOP to compute tangents.

It will also render constant black if I change the Sphere SOP to use NURBS as the Primitive Type.

When it does render, I’m getting that weird black hole at the pole of the sphere.

Screenshot and sample .toe attached. Thanks!

substance-pbr.toe (5.3 KB)

Some related reading:

If you mean the black hole at the top of the sphere,Just change the primitive type of sphere to polygon