Substance to pbr to geometry render material problems


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this is the newest version of td, geometry render material blacked out when I input the pbr in it.

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but the older ver goes well?

appreciate for any help!

Looks like you’re missing tangents. Add an Attribute Create SOP with Compute Tangents enabled after texture1 in your SOP chain.

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@eric.b Thanks for the missing key! Just noticed the warning message is telling me that ^-_-^~ !

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