I was wondering if there is a merge of “texts1” as well as “texts” from “Instance Texturesd” in “Geometry”.
Hi there,
If you rename your first texts base to something like texts0, then you can reference the TOPs inside with a double wildcard in the ‘instance textures’ parameters: “texts*/text*”.
I think they are ordered alphabetically per base (first wildcard), then the second.
Hope this helps.
Cheers,
tim