Support for GPU Scheduling and Windows 10

I don’t know for sure, but I’d guess that this is a feature that’s not yet integrated for TouchDesigner as it’s still nearly released and announced.

That said, it’d be great to get this on the Derivative Team’s radar for integration at some point. Some interesting changes here that will likely have larger and larger impacts as time goes.

GPU Scheduling


Hopefully there will be explicit hooks to control this scheduler outside of directx.

This feature seems to have rolled out to the general builds. Any updates on whether this is specifically integrated yet.

If not directly integrated, will TouchDesigner be positively or negatively affected by this feature being turned on?