support non gpu window

I know that touch currently needs to have everything it does revolve around openGL.
BUT …
I think most motherboards contain built-in nonGL intel-based video outs that are just kind of languishing - what if this non-accelerated output could be used for non-crucial editing and interface work - maybe as a non-accelerated window that is intended for operator viewing only ?
Seems like a possible way to add an output ‘for free’. I have no idea how realistic or useful this is, of course.

or for that matter- maybe the same scheme using an USB-based monitor output -to build a non-accelerated ‘dumb interface’? - i.e direct the pretty stuff to the openGL cards and the non-GL to the ‘slow’ output(like command line or 8 bit look - just to have access to TD with a basic interface with no fancy drawing stuff and no ‘hit’ to the GL out)?

The entire UI is draw in OpenGL right now, so this isn’t really practical unless we totally redo our UI.

I figured as much. I’m kind of coming from the perspective of not hiding my editor window until the last moment (if at all) . I realize this has an effect on output speed, but it’s just the way I work 90% of the time (including performances, which is not ideal, obviously), and I hardly ever have time to build an actual interface in most real-world situations.

So, I do have success with VNC control and that works great. But this requires the editor to be visible in order to work remotely(I think?) … maybe some sort of ‘remote editor interface’ app that didn’t require OpenGL to power it ? I’m not sure how that would work either … just spinning out random ideas…
(I think there are ways to access TD thru remote command-line already -I just haven’t learned about them, then probably somebody could build a web page interface with no openGL windows, close the local editor (that unused openGL power applied to output res/size. ?) , then the html interface would have pages of an ever-growing number of things that people would like to access remotely , hopefully with minimal effect on the hardware outputs (request from html interface are 2nd priority behind anything OpenGL.

blah blah… you get the idea

cod