Switching execution block based on count

can someone help out, struggling to figure this one out…

let’s say i have a 2 timers that lead to a count, timer ends +1 count. count reset after 8 (so total timers)switch should act as logic to which timer time to execute on different blocks.

so for example, if it’s timer run count 1, it should be block A, if it’s timer count 2, it should still be block A, but it’s different timing. if it’s timer count 3, it should be Block B, and if it’s timer count 4, it should be Block B still, but different timing.

so on till it resets completely, it should go back to Block A and loop itself. does anyone have suggestions on how to achieve this, a bit lost

thanks a lot!

image: Imgur: The magic of the Internet

Hi @jcbmrt,

welcome to the community.
not sure I fully understand your setup:
You have 8 timers from where you combine for example the “done” channel and use this to feed a Count CHOP that is counting up.
The “Blocks” are also the Timer CHOPs you reference above? How is their length changed and how are they triggered? Or are Blocks after the switch?

Maybe helpful would be to understand what the logic in the end is driving - this will usually reveal various avenues you could pursue to solve this.

cheers
Markus