Hi Derivative. This is my first time posting to the bug forum, so please tell me if I’ve missed any of the proper protocols.
Currently I’m running two instances of TD. One running instance is controlling mapping, and projector assignment for a multi-projector set-up (instance 1).
The second instance is being used for programming, and environment building (instance 2). I’m using a shared memory out TOP to pass video out of instance 2 to instance 1. In this configuration, instance 2 consistently crashes when adding a new Container COMP to the network.
Instance 1 remains running without any discernible problems. Upon re-opening instance 2, shared memory TOP will no longer pass to instance 1. In order to re-establish shared memory, both networks must be closed and reopened.
Hi Malcolm -
yes, definitely. I’ve gotten quite good at replicating this bug. I’m in the middle of calibrating a system for a technical rehearsal this afternoon, when I have a break I’ll crash this like a champ and share what I find.
Here’s what I’ve got.
For a consistent crash, making a new container COMP in a network then double clicking on the container to enter it causes the crash.
Do you have the source .toe file that you opened to create this video? The CrashAutoSave.toe would be after your change, so I won’t be starting in the same initial state as you.
Sure thing.
It’s just an empty network. All I’ve done is add a container, and double clicked on it. Using keyboard shortcut keys, or middle mousing into the container does not cause a crash. crashtest.toe (3.41 KB)
No luck reproducing the issue yet. In your video it seems like you zoom out a bit also? Can you give very specific instructions about every keystroke and mouse movement/click you do? Where you click on the node, what button etc. This is just a UI interaction bug somehow, so precisely mimicking your actions are likely needed to reproduce it.
Hmm, I still can’t reproduce it. How quickly after dropping the node are you double clicking?
Can you reproduce this on other machines? That log file you posted seems to imply you have a very large desktop setup, maybe it’s specific to setups like that?
If you uninstall TD and reinstall on the machine where it’s crashing, does that fix it? I’m wondering if it’s just a .dll mismatch between versions here somehow. Did you potentially install an older build of TD ontop of a newer one?