[TD 2025.32460] UV errors with OBJ files on file in POP

I’m having issues with incorrect UV’s with OBJ file input using the file in POP. It looks like there is a different interpretation of UV data between file in SOP / POP operators. The result is broken textures when applied as a material. Comparing the same input with SOPs has no issues and all works as expected. Comparing the UV data between the file in SOP and file in POP shows some differences- in this case extra vertices on the file in POP. See attached comparing render results. There are visible differences in the SOP / POP file in operators as well.

The issue seems to happen on both Windows & OSX. Here is a link to a project archive demonstrating the issue.

Hello,

Thank you for reporting this, I am able to recreate this issue and will be taking a look.

Huck

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Hello,

It seems to be an issue with line importing. I am working on a fix and I will update this post with which build it will be available in. For now as a temporary fix if you delete the 3 lines (on Line 10210) in abandonedWarehouse_model_v06.obj the File In POP should properly load textures. This will give the same result as File In SOP as the SOP ignores lines.

Huck

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Thanks @huck!

Hello,

The fix is available in the most recent Official Release 32820+.

Huck

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