I’m experiencing a number of headaches trying to port a project built in windows to a collaborators trashcan mac pro. I’m getting error messages saying my project can’t save due to too many open files, but there’s not that much going on in the project at the moment, and only about 38000 total nodes, maybe 3 of which are external videos.
I’ve tried building the project up from one major component at a time, its hard to tell if any one specific item causes the issue, or if its just a quantity thing. I can’t seem to find any references to “too many open files” anywhere, any suggestions as to what is causing this?
On one instance of my attemts to get it all loaded, I hit a popup that says ERROR: Couldn’t open “”/Applications/TouchDesigner.app/Cointents/Resources/ffs/Config/Applications/TopEditor/TOPAZ ViewMenui.ui" for reading: Too many open files