tesselation support?

Any chance that support of tesselation shaders will make it into touch anytime soon?

Bumping this one year old thread, I know touch has no roadmap but this is one thing I’d really like to see.

Have you seen the opensubdiv demo by pixar ?
youtube.com/watch?v=Y-3L9BOTEtw

Go to 11:00 in the video for the wow effect :slight_smile:

Cheers

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yeah! let’s hear it for touch implementing this and leap-frogging the game engines! :smiley:

+1 bump

would love to be able to add some tesselation shader code for some serious realtime displacement mapping.

+1. Are tessellation shaders still on the TD roadmap? It would be an amazing tool to have.