Texture Instance

InfiniteTunnel_straight_textindex_music.6.toe (150.8 KB)

Hello,
Is there a way for the texture to be only used once (or at least block the use of that texture for X seconds/frames) as I want to create an infinite tunnel/loop that evolves with the music (speed of the movement inside the tunnel, generation of the pattern)?
Right now, everytime I change the seed based on the snaredetection, it changes all the textures at once and it is not what I want…
Thank you for any idea/advice