When length and delay are 0 frames, onTimerPulse is not called. When length is 1 frame and delay is 0 frames, it’s also not called. Other configurations still seem to call it. Should it always be called? onTimerPulse.1.toe (4.28 KB)
In this case, seems reasonable to expect the timer_pulse, as the timer_active does go high, one sample.
This is now fixed in builds 2019.19310+ and later.