the timing chop seem to be only timesliced - ie it outputs 4 frames, and the timeslice toggle is on and greyed out.
first: is this for a reason or just a change that will need to be made?
second: I’ve noticed there are other chops like that. I’ve tried appending a trim chop to the timing chop, and deleting everything but the first sample, but there is a discrepancy between the icon view of the timing chop and the icon view of the trim right after it. they go off at different times.
The timing CHOP should be timesliced in a real-time system. If your Timing CHOP is 4 samples long, that means your project is running at 1/4 the speed of the Global Frame Rate. ie If your global frame rate is 60fps, and your Timing CHOP reports that it’s output is 4 frames, then you project is running around 15fps. I do not see why you wouldn’t want the Timing CHOP timesliced so you always get the proper values from it downstream. What are you trying to use it for?
Open a fresh session and lay down a Timing CHOP, it will only be 1 sample long if Touch is running as fast or faster than the global fps.