Touch engine unreal Top Texture input

We noticed in the sample unreal project the top component allows for texture inputs to touchdesigner, however it seems to only support static textures. We may be missing something as we have tried a few ways to pass in a render target but not sure the best way to do so.

Hello @djevo1

You are right, I believe it doesn’t support it all for now.

I am checking with one of our developer but I believe it’s on our list of improvements to come though.