so im trying to build the plugin for my machine, with:
“C:\Program Files\Epic Games\UE_4.26\Engine\Build\BatchFiles\RunUAT.bat” BuildPlugin -Plugin=C:\Users\Usuario\Dropbox\PROJECTS\Unreal5\TD-UE5\TouchEngine-UE4-Samples-main\Plugins\TouchEngine-UE4\TouchEngine.uplugin -Package=C:\Users\Usuario\Dropbox\PROJECTS\Unreal5\TD-UE5\compiled1\TouchEnigne-UE4 -Rocket
and I get this error…
Total time in Parallel executor: 32.19 seconds
Total execution time: 58.06 seconds
Took 58.2053381s to run UnrealBuildTool.exe, ExitCode=0
Building plugin for target platforms: Android, IOS, Linux, LinuxAArch64, Win64, Win32
Running: C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -Project=C:\Users\Usuario\Dropbox\PROJECTS\Unreal5\TD-UE5\compiled1\TouchEnigne-UE4\HostProject\HostProject.uproject -plugin=C:\Users\Usuario\Dropbox\PROJECTS\Unreal5\TD-UE5\compiled1\TouchEnigne-UE4\HostProject\Plugins\TouchEngine\TouchEngine.uplugin -iwyu -noubtmakefiles -manifest=C:\Users\Usuario\Dropbox\PROJECTS\Unreal5\TD-UE5\compiled1\TouchEnigne-UE4\HostProject\Saved\Manifest-UE4Game-Win64-Development.xml -nohotreload -2017 -log=“C:\Users\Usuario\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\UBT-UE4Game-Win64-Development.txt”
ERROR: Visual Studio 2017 must be installed in order to build this target.
Took 0.4601026s to run UnrealBuildTool.exe, ExitCode=6
UnrealBuildTool failed. See log for more details. (C:\Users\Usuario\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\UBT-UE4Game-Win64-Development.txt)
AutomationTool exiting with ExitCode=6 (6)
BUILD FAILED
I mean, why do I need to install visual studio 2017 to do this? really?