TouchEngine for Unreal 5.5

@JetXS
Unable to use the TouchEngine Unreal 5.5 plugin.
I get a incompatible modules popup error on launch.
Anyone know of a solution?

Did you try to rebuild them ?

Share your build logs for further help.

Best,
Michel

Thanks. Yes managed to build the 5.5 version.
Now I need to decide the best approach.
I’ve built an app in TouchDesigner that processes a webcam feed.
I need to send the results to Unreal.
I thought I could either wrap the application in a .tox and use the TouchEngine UE plugin, or send the video from TD via Spout.
Can you make any recommendations?
Also would you know where to obtain the latest version of the Unreal Spout plugin?
Thanks in advance for any feedback!

It’s really your call.

You’d perhaps have less latency using the plugin and you can interact with the component from within blueprints right away from within Unreal.

Derivative is not behind the Unreal Spout plugin.

Best,
Michel