Tox not working with Engine Comp

Hi, I’ve done a simple texture3D filling from a folder of images. when I use the comp everything is working well but while filling the caches Touchdesigner freeze. So I thought to save the comp.tox and run it with an Engine Comp. But is not working. Someone can help me to find the problem?

Martix_Files_Selection.tox (21.0 KB)
DataViz_ImageMatrix.toe (54.6 KB)

Hi - can you give some instructions to recreate the problem, and describe what you mean by “not working” - what do you expect, and what do you see?

If you open the file “DataViz_ImageMatrix.toe” you will find 4 elements.

  • FolderBrowser
  • Martix:Files_Selection comp
  • Engine with Matrix_Files_Selection.tox loaded
  • Matrix_Photo comp (not relevant for my problem)

If you open Files_Selection Comp you will find a series of DAT to select the different subfolder and at the end the selected path (null5)
In the upper part of the network there is a script (text_fill_tex3d) that run onCreate (execute1 Dat) or with a custom parameter (Re.Cache Folder) with chopexec1 Dat

the script is a loop that fill two texture3D Tops (tex3d_UNORDERED_AVG and tex3d_UNORDERED)

Select a folder with FolderBrowser

If I use the Files_Selection Comp everythings work and the result are two 3D matrix of images but while filling the 3Dtexture, touchdesigner freeze.
If I use the engine with the same comp loaded, run it with the custom parameter, there is nothing in the two 3D matrix out (null6 and null 4). for now there is just one out (out1) to verify the system with the engine.

I hope this can explain better the system

Thanks for the details - unfortunately TouchEngine doesn’t support 3D textures in or out at the moment. Sorry - it’s something we’re aiming to address soon.