Tracking a physical objects

I am planning to use multiple physical cubes to control the position and rotation of a boxSop in TD. In best case, the sensor should be hidden. How could I realise that?

I found out that BlackTrax Beacons could be a solution, but this system semms to be very expensive. Is there a nother way?

For one-dimensional motion, you can consider using a TOF distance measurement sensor combined with a gyroscope sensor. If three-dimensional tracking needs to be achieved, the UWB solution can be considered.

Hi @niknaim79,

one solution could be to try ZigSim on second hand iPhones glued inside the cubes.

ZigSim can communicate pretty much all sensor values from the phone and communication would be via wifi.

cheers
Markus