Tracking a TOP to Actor COMP particle

Hi all! I came to realize that I cant use a TOP in my ActorCOMP so I wanted to work around it by tracking my TOP with the particle position instead (derived using Flex TOP). My render focuses on the XY axis anyway so I thought it would have been possible. However, the (in the attached file- Cirlce) TOP doesnt seem to be following my particle. Am I referencing it wrongly or does this method just not work?

TOPoverActorCOMP.2.toe (5.8 KB)

EDIT: I kinda solved it. Turns out I had to tweak the range of the Particle to the TOP. Thanks all for reading!