I would expect it to do so(:
Hello @josefpelz
Are you using a weight attribute, or mapping the rotation parameters to a point attribute to rotate the normals? Vertex‑attribute transforms have not been fully implemented yet for these cases. This should be fixed in an upcoming build we release.
Ah, no, but I used an Xform Matrix
I can see the issue now. It hasn’t been fixed yet, but we’ll look into it. Thanks.
1 Like
It will be fixed in the next Transform POP update we release.