I want to create a transformation of a 2D image that depends on the kick in the music.
But I can’t figure out how to isolate the kick frequency as precisely as possible.
I’m trying to learn CHOP operators on my own to solve this task, but maybe you have a couple of tips?
There is a audioAnalysis tool in the Palette with a kick output.
If it is not sufficient for you, you can use Ableton Live with some excelent filters and analysers (even Max4Live if not sufficient). Also in the Palette, you can find a really powerful TDAbleton to communicate with TD.