Trigger a wave to stay, then resume wave

Have a Wave CHOP running and I’d like to trigger the wave to rest at a certain point and then resume it’s wave.

Think of a ball bouncing up and down. I want to trigger the ball from any position in it’s bounce to rise to the highest point, stay there for a few seconds, then resume bouncing again.

I’m sure the Trigger Chop does this, just can’t figure it out. I remember there was a spinning top example but this is different because I’m trying to trigger a ‘wave’.

Thanks!

This is working but it’s not using the Trigger method.

Three inputs to a Blend Chop:

  1. Interpolate Chop that using two Constant Chops (each having two channels) to mix
  2. Wave Chop (bouncing ball)
  3. Constant Chop (highest bounce mark)

I’d like to be able to trigger the blend somehow.